Electrovictor. Children about animals

By connecting the holes on the two images of the game card, which, according to the child, are interconnected, he will be able to independently determine the correctness of his answer: with the correct connection of the contacts, the light bulb and the music sounds.
The game develops visual-shaped thinking, arbitrary attention, memory, speech, expands the horizons. When playing, the child learns to reason, compare, compare, establish simple patterns, make independent decisions and check the correctness of their implementation, prove and justify his choice.
During the game, the child has an interest in knowledge, perseverance is brought up, self -control and self -test skills are developed
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