To write a mobile 2D game yourself, you will need to have knowledge of programming languages and game development concepts. Here are some general steps to get started: 1. Choose a programming language: There are several programming languag

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Author:Язев Юрий Евгеньевич
Cover:Soft
Category:Comics and Graphic NovelsComputer & Technology
ISBN:978-5-91359-234-7
Dimensions: 140x30x200cm
The book is devoted to the development of computer and mobile games that dominate the market today. It was 2D games that have gained great popularity on smartphones and tablets. After reading the book, you yourself can create new digital entertainments and, perhaps, your game will be popular tomorrow on the market.
This book will tell you: how to develop computer and mobile games using a free, powerful, multifunction and cross -platform engine Torque 2D. As a tool, a computer with the Windows operating system is used. The book justifies: why, among the many funds available on the market for the development of games, the reader should make a choice in favor of this engine.
As an introduction tells about the history of the gaming industry and digital entertainment. Further, the reader’s attention is offered the basics of the engine, its objects, structures and their use. Attention is paid to game physics. The lion"s share of the book is occupied by practical classes - detailed instructions for the development of games. During the narrative from scratch, 4 completely completed games are developed. Then they are ported to other software-hardware platforms. The reader is invited: to equip one of the games with advertising and publish on the Google Play digital distribution site. The last chapter will have a detailed story about the Leap Motion device and how to use it in games, thus, a game will be developed, which is implemented using this controller
Author:
Author:Язев Юрий Евгеньевич
Cover:
Cover:Soft
Category:
  • Category:Comics and Graphic Novels
  • Category:Computer & Technology
ISBN:
ISBN:978-5-91359-234-7

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