Story-role-playing game Family. Modeling the gaming experience of children aged 4-5 years. FGOS
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The proposed visual-disactic kit includes 9 technological maps that allow comprehensively, holistically and consistently plan educational activities to enrich the social experience of children 4-5 years old based on the content of the role-playing game "Family" during the school year. Illustrated split maps and colorful plot drawings (23) are also presented for organizing conversations, observations, compilation of stories, didactic games of the student and developing purposes, and corresponding to the topic.
Methodological recommendations reveal various models, options, forms and methods of organizing educational activities in working with visual and disktic material, which ensures systemic planning of cognitive, speech and social development of preschool children in accordance with the Federal State Educational Standard and taking into account the activity, integrated approach and Centorified of all educational areas.
intended for educators of DOO, specialists of preschool pedagogy, teachers of additional education, parents
Methodological recommendations reveal various models, options, forms and methods of organizing educational activities in working with visual and disktic material, which ensures systemic planning of cognitive, speech and social development of preschool children in accordance with the Federal State Educational Standard and taking into account the activity, integrated approach and Centorified of all educational areas.
intended for educators of DOO, specialists of preschool pedagogy, teachers of additional education, parents
Cover:
Cover:Other
Category:
- Category:Education & Teaching
- Category:Hobbies & Collectibles
Paper:
Paper:Cardboard
ISBN:
ISBN:4640018253478
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