Plot-role game "Drivers". Modeling the gaming experience of children 3-4 years old. FSES
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The proposed clear didactic kit includes 9 technological maps, allowing comprehensively, integrity and consistently planning educational activities to enrich the social experience of children"s 3-4 years based on the content of the plot game "driver" during the school year. Also presented illustrated split cards and colorful plot figures (23) for organizing conversations, observations, drawing up stories, didactic learning and developing games corresponding to the topic.
Methodical recommendations disclose various models, options, forms and methods for organizing educational activities in working with visual-doedactic material, which ensures the systemic planning of the cognitive, speech and social development of preschoolers in accordance with GEF to and taking into account the activity, integrated approach and Completeness of all five educational areas.
Designed to teachers of the DOW, specialists of pre-school pedagogy, educators of additional education, parents
Methodical recommendations disclose various models, options, forms and methods for organizing educational activities in working with visual-doedactic material, which ensures the systemic planning of the cognitive, speech and social development of preschoolers in accordance with GEF to and taking into account the activity, integrated approach and Completeness of all five educational areas.
Designed to teachers of the DOW, specialists of pre-school pedagogy, educators of additional education, parents
Author:
Author:Berezenkova Tatyana Valeryevna
Cover:
Cover:Other
Category:
- Category:Children's Book
- Category:Education & Teaching
Paper:
Paper:Cardboard
Series:
Series: Visibility-Didactic Set
ISBN:
ISBN:4640018252013
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