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Mistakes of video game developers. From idea to failure

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Author:Gris Slava
Cover:hardcover
Category:Computer & TechnologyHumor & Entertainment
ISBN:978-5-17-157167-2
Dimensions: 2x14x21cm
Guide on preventing common mistakes in video game development. How to objectively evaluate your project? What hinders proper planning of your work? What psychological characteristics of players should be taken into account? Creating video games is a special art. The developer's tool is not the computer, not game engines, but the brain and the power of imagination. Thanks to the latter, you can create a masterpiece or bring everything to a complete fiasco. The book "Mistakes of Video Game Developers: From Idea to Failure" will explain how to avoid the most common mistakes, teach you to analyze the chosen direction correctly, assess your strengths clearly, and not give up on the way to your goal. Slava Gris is a solo developer, creator of Fearmonium, Catmaze, and Reflection of Mine. He has gone from a freelancer to the organizer of his own video game publishing house. His first book, "Make a Video Game Alone and Don't Lose Your Mind," became very popular among readers. Being a master of psychology and a curator of many teams making video games, the author will consider the problems of developers taking into account the peculiarities of human thinking and will talk about non-obvious ways to influence the player.
Author:
Author:Gris Slava
Cover:
Cover:hardcover
Category:
  • Category:Computer & Technology
  • Category:Humor & Entertainment
Publication language:
Publication Language:Russian
Paper:
Paper:offset
Dimensions:
Dimensions:21.5x14.5x2.3 cm
Series:
Series:Video games
Age restrictions:
Age restrictions:12+
Product type:
Product type:partial lacquering
ISBN:
ISBN:978-5-17-157167-2

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