English language. 2-3 grades. Game technologies in the lessons

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Author:Pukina Tatyana Valerievna
Cover:Soft
Category:Arts & PhotographyLanguages
ISBN:978-5-7057-5763-3
Dimensions: 140x5x195cm
The development of communication skills, the creative abilities of younger students, the expansion of their horizons is inextricably linked with game technologies, an activity approach and elements of competitiveness in teaching English in lessons and in extracurricular work, allowing the teacher to successfully solve the NOO tasks and achieve high educational results.
The proposed phonetic and lexical games using proverbs, poems and songs develop audit skills, memory, imagination, logic, thinking. The experience of a practitioner convinces that any software theme can be continued in extracurricular work. Original dramatures, playing games that are indispensable in the organization of holidays and evenings will help to introduce schoolchildren to new social experience, generalize and consolidate the material studied.
The manual is addressed to English teachers for use for educational purposes, it can be useful to students of pedagogical universities.
2nd edition, corrected
Author:
Author:Pukina Tatyana Valerievna
Cover:
Cover:Soft
Category:
  • Category:Arts & Photography
  • Category:Languages
Series:
Series: To help the teacher of primary school
ISBN:
ISBN:978-5-7057-5763-3

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