Games of modern teenagers. Role-playing and socially modeling games
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The organization of gaming activities remains the most important task of the teacher, solving the problem of child leisure.
The manual presents a collection of games that differ in orientation (developing, moving, sports, yard, room games, in the bus, by the fire aimed at identifying the leader and cohesion of the team) and the target audience (sets of games for children of the younger , middle and senior school age) The teacher will find descriptions of the technology of modern forms of activity, advice on their organization, following which will avoid unforeseen difficulties. All proposed scenarios correspond to the requests of modern schoolchildren and can be implemented in the school walls, in the camp, in the family circle.
It is intended to class managers, organizers of children"s leisure, leading, can be useful to animators, parents
The manual presents a collection of games that differ in orientation (developing, moving, sports, yard, room games, in the bus, by the fire aimed at identifying the leader and cohesion of the team) and the target audience (sets of games for children of the younger , middle and senior school age) The teacher will find descriptions of the technology of modern forms of activity, advice on their organization, following which will avoid unforeseen difficulties. All proposed scenarios correspond to the requests of modern schoolchildren and can be implemented in the school walls, in the camp, in the family circle.
It is intended to class managers, organizers of children"s leisure, leading, can be useful to animators, parents
Cover:
Cover:Soft
Category:
- Category:Education & Teaching
- Category:Crosswords, games and puzzles
ISBN:
ISBN:978-5-7057-3158-9
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