Game balance. The precise science of game design
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In the field of game design, balancing is something akin to black magic. This process allows the game designer to make the game fair to the players and provide them with just the right level of difficulty that makes the process engaging and hardcore enough, without making the game too predictable. This requires the simultaneous use of mathematics, psychology, and sometimes knowledge from other fields, such as economics and game theory.
Author:
Author:Brenda Romero
Cover:
Cover:soft
Category:
- Category:Computer & Technology
- Category:Science & Math
Dimensions:
Dimensions:23.3x16.7x3.8 cm
ISBN:
ISBN:978-5-4461-1974-5
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