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Blender. A new level of mastery

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Author:Лоттер Руан
Cover:Hard
Category:Computer & TechnologyDrawing & PaintingArchitecture & Constructing
ISBN:978-5-93700-164-1
Dimensions: 170x30x240cm
This book is dedicated to working processes associated with visual effects (VFX) - such as nodes of geometry, organic modeling, 3D -tracing camera, photogrammetry, sculpture, physical simulations and compositioning. You will learn how to use nodes of geometry to create dynamic scenes, as well as perform a 3D scan of objects of the real world using photogrammetry. Find out how to simulate from scratch, equip with kinematic connections and animize your own 3D characters. Then, with the help of physical simulations, learn to break the object into parts, use them to create realistic clothes and hair of the character. Finally, study the final rendering settings and export your 3D-animation masterpiece in the form of a personnel or video file.
By the end of reading, you can simulate your own 3D characters, objects and landscapes, create kinematic designs of characters, animize and texture them, make a 3D tracling of the video shot on camera, "implanting" your 3D perforations into the camera shot on camera Scenes.
The publication is intended for 3D modeling specialists, textures and characters, technical animators and everyone who is interested in studying the Blender advanced technologies.
To master the technology presented in the book, a firm understanding of the foundations of three -dimensional graphics and the user interface Blender is necessary
Author:
Author:Лоттер Руан
Cover:
Cover:Hard
Category:
  • Category:Computer & Technology
  • Category:Drawing & Painting
  • Category:Architecture & Constructing
ISBN:
ISBN:978-5-93700-164-1

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