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The video game industry. Evolution of worlds and technologies

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Author:Vasilenko I. A.
Cover:Hard
Category:Computer & Technology
ISBN:978-5-17-150207-2
Dimensions: 145x17x215cm
What are video games? We all know how they look now, but who remembers what preceded everything from the very beginning? Are they really only entertainment or is it something more serious? The path of this industry was difficult and long, and the disputes around it do not subside to this day. YouTube chief of the GSTV channel, Ivan Vasilenko, will tell you what computer games and their creators really are. In order to understand this, you should trace the whole way from the beginning to the present day. From the book Industry of the video game. Evolution of Worlds and Technologies ”You will learn:
- how and why did doom,
- Why Bioshock is not for Hollywood, but something more,
- which turned Kodzim into genius,
- Why Mass Effect has become a cult game.
and much more!
Welcome to a new reality. All that is worth knowing about this industry is written here
Author:
Author:Vasilenko I. A.
Cover:
Cover:Hard
Category:
  • Category:Computer & Technology
Publication language:
Publication Language:Russian
Paper:
Paper:Offset
Age restrictions:
Age restrictions:12+
ISBN:
ISBN:978-5-17-150207-2

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