Programming in Unreal Engine 5 for a novice Igroke. The basics of the visual language Blueprint
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Here is a manual on the basics of programming and developing computer games in the latest version of the Unreal Engine 5 game engine.
- Determine the structure and logic UE 5.
- Master the game environment of development.
- Study the basics of algorithmization.
- Use the Blueprint visual programming language.
- Create complex mechanics without code.
- Learn the tops of game visualization using the capabilities of the engine.
The leadership is suitable for those who are just taking the first steps in programming and do not know where to start a career in the game industry. It is an expanded manual based on lecture and practical materials of the discipline "Development of games on Unreal Engine", which is taught by authors at the Faculty of Computer Sciences of the Scientific Research University "Higher School of Economics"
- Determine the structure and logic UE 5.
- Master the game environment of development.
- Study the basics of algorithmization.
- Use the Blueprint visual programming language.
- Create complex mechanics without code.
- Learn the tops of game visualization using the capabilities of the engine.
The leadership is suitable for those who are just taking the first steps in programming and do not know where to start a career in the game industry. It is an expanded manual based on lecture and practical materials of the discipline "Development of games on Unreal Engine", which is taught by authors at the Faculty of Computer Sciences of the Scientific Research University "Higher School of Economics"
Author:
Author:Максименкова Ольга Вениаминовна
Cover:
Cover:Soft
Category:
- Category:Computer & Technology
Publication language:
Publication Language:Russian
ISBN:
ISBN:978-5-04-164196-2
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