Games programming patterns

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Author:Robert Nistrom
Cover:Hard
Category:Computer & Technology
ISBN:978-5-04-102290-7
Dimensions: 170x21x240cm
The biggest challenge for the video game programmer is to finish the game. A bulky and confusing code often becomes an insoluble problem that pulls the project to the bottom and demoralizes the entire team. About this, like no one else, Robert Nistrem knows that eight years have worked in Electronic Arts. Robert"s book is based on his rich professional experience and contains proven tips and hacks to improve your code and optimize the game. Each chapter of the book is an independent idea that you can embody in your own code, and combining these patterns and inventing something of your own on their basis, you, without a doubt, improve your skills and become closer to the perfect code
Author:
Author:Robert Nistrom
Cover:
Cover:Hard
Category:
  • Category:Computer & Technology
Publication language:
Publication Language:Russian
Paper:
Paper:Offset
Series:
Series: World computer bestseller. Game design
Age restrictions:
Age restrictions:16+
ISBN:
ISBN:978-5-04-102290-7

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