Creation of characters for animation, video games and book illustration
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Why are the characters of our favorite books, cartoons and games for a long time do not leave the head after the final scene? A brave protagonist, a terrible villain, a funny assistant - all of them were created by designers who own special skills. This book will provide you with a comprehensive set of tools for creating characters for video games, animation and illustrations of books. It is written by professionals from the industry and includes everything necessary to create successful images. As a demonstration case, three artists are obtained to develop the same character and create it for different platforms. The book makes it possible to see all the processes: work with the brief, feedback analysis, error correction, interaction with the creative director and other colleagues, and the final presentation. This is a step -by -step learning process, during which you will find out what works and what is not and why. Such a guide is perfect for your future professional projects. Take a look behind the scenes of the animation industry, book illustrations and video games and create your unique characters!
The imagination is endlessly, and part of it once led to the emergence of an exciting world of animation. Tom and Jerry were our fighters with stress, the story of Mickey Mouse and Mini was the first we saw, and every evening promised a meeting with Pokemon! All these are brilliant examples of animation, which is today the whole industry. How are the characters are being created now? Why not all of them are so successful and popular? How long are ideas embodied in ready -made projects? If you want to learn how to create bright memorable characters, immerse yourself in design processes or simply observe from the outside, this book will become your guide. Three designers, four characters, twenty training lessons and many secrets used today in real practice will help you with this! On the pages of this book you can: visit a briefing, find out the criteria for creating a successful character, determine the platform and environment (after all, what is suitable for book illustration may not be suitable for animation), find out what feedback is useful, learn to determine the target audience, because From now on, you do not just create drawings, but do it for the viewer! The authors also provide six additional briefs for independent work. This detailed, practical guide to create characters will charge energy to new projects and reveal all the secrets of skill!
The imagination is endlessly, and part of it once led to the emergence of an exciting world of animation. Tom and Jerry were our fighters with stress, the story of Mickey Mouse and Mini was the first we saw, and every evening promised a meeting with Pokemon! All these are brilliant examples of animation, which is today the whole industry. How are the characters are being created now? Why not all of them are so successful and popular? How long are ideas embodied in ready -made projects? If you want to learn how to create bright memorable characters, immerse yourself in design processes or simply observe from the outside, this book will become your guide. Three designers, four characters, twenty training lessons and many secrets used today in real practice will help you with this! On the pages of this book you can: visit a briefing, find out the criteria for creating a successful character, determine the platform and environment (after all, what is suitable for book illustration may not be suitable for animation), find out what feedback is useful, learn to determine the target audience, because From now on, you do not just create drawings, but do it for the viewer! The authors also provide six additional briefs for independent work. This detailed, practical guide to create characters will charge energy to new projects and reveal all the secrets of skill!
Cover:
Cover:Hard
Category:
- Category:Computer & Technology
- Category:Drawing & Painting
- Category:Architecture & Constructing
Publication language:
Publication Language:Russian
Series:
Series: Learning to draw on a computer and tablet
Age restrictions:
Age restrictions:12+
ISBN:
ISBN:978-5-04-113473-0
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