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Anatomy for 3D artists. Course for character developers in computer graphics

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Old price: 43.80
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Cover:Hard
Category:Computer & Technology
ISBN:978-5-04-159056-7
Dimensions: 205x17x290cm
3D modeling and CGI are a rapidly developing direction in modern schedule and design, and the profession of CG-artist is one of the most popular in the creative market. Together with a new book from 3Dtotal, you will receive a base for working with characters in programs such as 3DS Max or Zbrush, as well as tips from industry professionals.
Foreign designers, commander and 3D artists gathered on the pages of this manual a full course to create a person in computer programs-from the general contour and proportions to the development of the smallest wrinkles and folds on the body. Starting with a simple 2D scheme, you will completely analyze the features of anatomy, build various types of figures and poses, and also fix the knowledge gained, creating the first three-dimensional models of a man and a woman.
Master new professions and programs and pump your skills along with 3DTOTAL PUBLISHING manuals
Cover:
Cover:Hard
Category:
  • Category:Computer & Technology
Publication language:
Publication Language:Russian
Paper:
Paper:Molded
Age restrictions:
Age restrictions:18+
ISBN:
ISBN:978-5-04-159056-7

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