Doom. How a new genre was tempered in battles with demons
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Doom is a game that has become a symbol of a whole generation. She united around her a huge number of people from all over the world, ready again and again violently engage in battle and protect humanity from demons. Back in 1993, the DOOM exit became a grand event in the world of video games, and the news about this spread far beyond the gaming community. So the DOOM phenomenon was formed. What is its uniqueness? Dan Pinchbek’s book is a brilliant analysis of how John Karmak and John Romero managed to create such a successful hit and become the fathers of the new video game genre
Author:
Author:D. Pinchbek
Cover:
Cover:Hard
Category:
- Category:Comics and Graphic Novels
- Category:Humor & Entertainment
- Category:Home & Decor
Publication language:
Publication Language:Russian
Paper:
Paper:Offset
Series:
Series: legendary computer games
Age restrictions:
Age restrictions:16+
ISBN:
ISBN:978-5-04-114255-1
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