Scratch 2.0: from a beginner to an advanced user. Preparation for SCRATCH Olympiad
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In this manual, programming in the SCRATCH 2.0 language is based on the method of step training. Junior students will learn how to create cartoons, students in grades 5-8 - victorine games and computer games, and high school students are educational projects. The material included in the manual corresponds to the topic of the correspondence international SCRATCH Olympiads conducted annually by the company "Robbo".
The book is intended for additional education at school and at home. It will be useful to both the leaders of the circles and parents of small programmers and students of primary and high school, who want to learn how to program among Scratch, as well as participate and win the Scratch Olympiads.
For secondary and senior school age
The book is intended for additional education at school and at home. It will be useful to both the leaders of the circles and parents of small programmers and students of primary and high school, who want to learn how to program among Scratch, as well as participate and win the Scratch Olympiads.
For secondary and senior school age
Author:
Author:Putin Anastasia Sergeevna
Cover:
Cover:Integral
Category:
- Category:Children's Book
- Category:Cookbooks, Food & Wine
- Category:Education & Teaching
Series:
Series: School of a young programmer
ISBN:
ISBN:978-5-00101-163-7
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