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Katamin. Options for games and tasks with figures of Katamin

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Author:Katz Zhenya
Cover:Soft
Category:Children's BookCookbooks, Food & WineCrosswords, games and puzzles
ISBN:978-5-4439-2673-5
Dimensions: 200x3x260cm
Katamin is wooden details that can be used in a variety of ways: as unusual details in addition to the usual set of cubes, as a puzzle for one or as a board game for two.
Pentamino is, as a rule, flat figures, each of which consists of five identical squares interconnected by the sides. As in the game "Tetris", Tetramino figures are used, consisting of 4 squares, so we have all the options for figures made up of 5 squares. There are exactly 12 figures of pentamino in total.
In the proposed version of the game, these figures have volume so that three -dimensional figures can be collected from them, i.e. They do not consist of squares, but of cubes. A set of classic "pentaminoski" is supplemented by three figures consisting of one, two and three cubes, respectively.
Some adults, having bought a box with a designer, play or puzzle, give it to the child, hoping that he himself will figure out how to use them. However, children themselves cannot always notice all possible options for using games and solving puzzles.
It will be better if you yourself first play a little with your child. You can invent tasks with a child for each other and draw them on square cells or in isometry - in triangular "cells". Didactic games, both the cubes of "fold the pattern" and Katamin, should not wallow in a common box with toys, otherwise the details will be confused, broken and played by the rules together will no longer work. It is better to store Katamin separately from other cubes, on a shelf with board games. These are the tasks can be offered to children:
O add the figure according to the scheme.
O add your figure and draw it.
O build a three -dimensional figure or a cube from the existing set.
o Make any symmetrical figure
O for the constructed figure, draw the view from the front, from the side, from above.
O build a figure in front, from the side, from above.
O build a figure in isometry and paint.
O build what you want, and draw your construction in isometry.
Many children like to come up with the names for their pictures or to collect pictures that seem like something recognizable to them: you can build an arch, a house with windows, a dog, a giraffe ... Come up with your games and tasks for Katamin, do not limit yourself What is drawn with us!
Author:
Author:Katz Zhenya
Cover:
Cover:Soft
Category:
  • Category:Children's Book
  • Category:Cookbooks, Food & Wine
  • Category:Crosswords, games and puzzles
Publication language:
Publication Language:Russian
Paper:
Paper:Offset
Age restrictions:
Age restrictions:6+
ISBN:
ISBN:978-5-4439-2673-5

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