Elements of game design. How to create games that are impossible to tear yourself away from
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All about basic techniques and gaming development techniques!
The book of Roberte Zube will help beginner creators of games to get a clear understanding of how the development works. The author divides the process of gam design into three interconnected levels and explains how exactly you need to work with them so that the game turns out. Each chapter of the book contains practical tasks, which allows you to immediately apply the acquired knowledge in practice.
Robert Tent-a game designer and co-founder of an independent game studio in Chicago. It has rich experience in gaming development, worked at Electronic Arts/Maxis, Zynga, Three Rings Design. Robert also has a doctoral degree in the field of computer sciences.
“Game design is not in vain sometimes compared with the work of the director: in the same way, the game designer is important to understand each stage in the creation of a new masterpiece or blockbuster-from the vision of the portrait of a satisfied audience to the smallest screw in a separate game mechanics. Thanks to the saturated, concentrated leadership of Robert Zube, you will learn how to design your own and evaluate other people"s games. Separately, I will note the practical tasks of this textbook - they guide thinking in the right direction, removing excess and unconscious. ” - Svyatoslav Torik, Head of Game Design Nexters
The book of Roberte Zube will help beginner creators of games to get a clear understanding of how the development works. The author divides the process of gam design into three interconnected levels and explains how exactly you need to work with them so that the game turns out. Each chapter of the book contains practical tasks, which allows you to immediately apply the acquired knowledge in practice.
Robert Tent-a game designer and co-founder of an independent game studio in Chicago. It has rich experience in gaming development, worked at Electronic Arts/Maxis, Zynga, Three Rings Design. Robert also has a doctoral degree in the field of computer sciences.
“Game design is not in vain sometimes compared with the work of the director: in the same way, the game designer is important to understand each stage in the creation of a new masterpiece or blockbuster-from the vision of the portrait of a satisfied audience to the smallest screw in a separate game mechanics. Thanks to the saturated, concentrated leadership of Robert Zube, you will learn how to design your own and evaluate other people"s games. Separately, I will note the practical tasks of this textbook - they guide thinking in the right direction, removing excess and unconscious. ” - Svyatoslav Torik, Head of Game Design Nexters
Author:
Author:Роберт Зубек
Cover:
Cover:Hard
Category:
- Category:Computer & Technology
- Category:Drawing & Painting
- Category:Architecture & Constructing
Publication language:
Publication Language:Russian
Paper:
Paper:Offset
Age restrictions:
Age restrictions:12+
ISBN:
ISBN:978-5-04-123200-9
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