3ds Max 2010 in Practice
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This book discusses the latest version of the popular 3DS MAX 2010 editor to work with the ZD-space and objects. The principles of creating objects and forms are described. Modeling and transformation is being studied, work with materials and texture cards, control of light sources, the creation of various atmospheric effects and much more
Author:
Author:Kharkovsky A.
Cover:
Cover:Soft
Category:
- Category:Computer & Technology
Paper:
Paper:White
Series:
Series: People's Tutorial
ISBN:
ISBN:978-5-222-16259-0
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